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(+1)

An interesting concept. The collision on the prisoners felt like it was a bit too large given how uncooperative they were in following the player, and at one point they just stopped moving altogether due to one guy being grabbed by a hand (but not pulled away from the rest). I kept walking without the characters after they got stuck and got to the area for the next level (I think), but then my mouse didn't show up, so I couldn't press either of the buttons to progress further. :/

I can only apologise for the myriad of bugs that have seemed to make their home in the game. The issues are all known and a fixed build was ready just as the submissions to the jam closed! Its a shame that these impacted your experience of what we made, hopefully in the future it'll be more polished and you can revisit it then :D