An interesting game concept for sure. Like others mentioned, the sticking to walls detracted from the experience, as did the lack of any kind of indicator showing "Where am I supposed to go next?" Additionally, it would have been great if there was a mouse sensitivity slider, since I had to change my mouse's DPI just to get the camera speed down to something manageable. Overall though, the transitions between the two islands was pretty cool to see, and with some more work, this could be a pretty fun little first person platformer/puzzler.