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A jam submission

PeaksView game page

The sky is the ocean. Seek the convergence of two opposing peaks.
Submitted by ShaunBartoo, mikeohc — 41 minutes, 30 seconds before the deadline
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Peaks's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#464.5194.519
Overall#1444.0214.021
Originality#1944.0894.089
Fun#7293.4563.456

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The two mountains are joined together through their similarities, and the player's ability to teleport between their parallel locations

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 66 to 47 of 66 · Next page · Last page
Submitted

Cool take on the Titanfall 2 type thing, I like the art style or the concept of it at least, although the implementation of that concept could use some polish. The scope is really ambitious so this is the exact right amount of polish for a jam. It’s headed in the right direction for sure.

I had some minor issues with the level design where it wasn’t always entirely clear where I was supposed to go. Another problem was that some of the colliders were a bit oddly shaped and I could almost fall through things, or climb things that didn’t seem climbable and so on.

The ending was maybe a bit of an anticlimax but honestly it fits the theme perfectly, and I don’t know what else I was expecting really =D

Submitted

Very beautiful take on the theme and very brave of you to create such a thing for the jam XD  I did think it was very interesting but I was having a lot of trouble with the climbing, and thus did not make it to the peak.  (I fell through the icicle rocks one too many times for myself XD )
I would love to see the expanded puzzle version of this if it ever exists ^_^  Thank you so much for making this lovely thing!  Cheers.

Submitted

Really cool game. It looks very good for such  a short amount of time. The mechanic of switching between mountains is a really good take on the theme. Great game!

Submitted(+1)

The platforming is kinda janky, but the aesthetic and the sound design is great, especially for a 1st-person 3D jam game.  It's fun exploring this sort of impossible environment.  Would be nice if the switching mechanic was used to create slightly puzzlier puzzles.  Also, the whole thing runs fine on Linux using Wine, which isn't the case for most 3D Unity games in my experience.

Submitted

this is calm and simple

i love it

Submitted

I really enjoyed this game.  The progression feels very nice, the goal is clear (you are always trying to get to the top of stuff in games), and the atmosphere is so calming and wonderful.  There are so many cool ways to expand on this, and I hope you get that opportunity.  Awesome job.

Submitted

Its amazing to see a game like this in a 48 hour game jam. Gameplay wise it doesn't do anything too special but I love the aesthetic. Collecting both halves of the hourglass was pretty cool and swapping between the two mountains felt smooth. The game showed some interesting things that you can do with the mechanic and the fact that it had an actual ending made it feel very complete. Cute little experience. You love to see it.

Developer(+1)

Thanks so much! Really appreciate you taking the time to check it out!

Submitted

Beautiful game. Lots of potential in this game. Great work. 

Developer

Thanks so much! Yours was super clever as well!

Submitted

That must have been a lot of work to release in time! It's very beautiful, well done

Developer(+1)

It was definitely a labor of love! Thanks for taking a look, I loved your game too

Submitted

Really beautiful game, I loved the atmosphere and the exploration, I also really liked the music that starts near the top, it adds some Journey vibe to the game.

The main downside for me was the collision detection but otherwise I really enjoyed it!

Developer

Thanks so much for playing! I really enjoyed your game too!

Submitted

cool idea, and very well designed world. good job

Developer(+1)

Thank you! Really appreciate you taking a look! I'll be sure to check yours out as well

Submitted

Such a cool game, it definitely was a good experience! I really enjoyed when the music appeared at some point and it was very lively. The graphics are very nice as well. There are only two gripes I really have with the game, and those are collisions of most of the models which are in some way off, and you stick to walls. Second one is that it was too short! I really enjoyed it, even stayed on the ending screen for too long and got under the mesh of the ocean. Nice little game, good job!

Developer

Thanks so much, I'm glad you enjoyed it. Yeah with such a big project in such a short time, we were kind of throwing colliders onto things a little haphazardly. When we give it a little post jam polish we'll try to get the collisions feeling better. Your game looks great too, looking forward to giving it a shot!

Submitted(+1)

5 stars all round! Really similar concept to our idea but loved your art style it had such a high quality feel! Amazing you managed this in 48 hours! Congratulations! If given more time i would love to see more variety with puzzles but found what they accomplished during the time really cool, epic game!

Developer

5 Star!? Thank you so much! We should totally do a collab in the future since great minds think alike, aha! 

Submitted(+1)

An interesting game concept for sure. Like others mentioned, the sticking to walls detracted from the experience, as did the lack of any kind of indicator showing "Where am I supposed to go next?" Additionally, it would have been great if there was a mouse sensitivity slider, since I had to change my mouse's DPI just to get the camera speed down to something manageable. Overall though, the transitions between the two islands was pretty cool to see, and with some more work, this could be a pretty fun little first person platformer/puzzler.

Developer(+1)

All valid criticisms and known issues for sure. We wanted to address all of those but there was only so much time in the jam. Thanks for playing in any case. You had a really cool game as well

Submitted(+1)

This was really unique and cool. I loved the setting of the same island but in summer(?) vs winter! The graphics and level/environmental design was fantastic and you made nice use of switching between the two islands.

The only issue I had, which I see other comments also mentioned, is that you can't really hold forward and jump since colliding into a wall seems to set your velocity to zero. I had to jump first and then hold forward at the apex instead. I think all that's needed is collisions with objects to let you slide up them instead of stopping your movement completely.

Developer(+2)

We're gonna fix that jumping issue as soon as we're out of reviews for sure! Thanks for playing and I'm really glad you enjoyed our game :)

I'll give yours a look tomorrow!

Submitted(+1)

Wow! This was so cool guys! It took a little bit to figure out everything but it was interesting enough to keep me playing until I did! I see that you guys encountered the same issue we ran into,  our soul sticks to anything it touches and I realized that jumping up things was a little tricky because I would stick to all of the walls. xD I love the world you guys built and the mechanics are amazingly unique! Great work!

Developer(+2)

Thanks so much! I'll have to check yours out as well. I'm so glad you had fun with our game 

Submitted(+1)

:0 I would love it if you can! I hope you love it as much as I loved yours!

Submitted(+1)

Wow, a 3D game made in 48 hours with a lot of details, that's a feat that's not easy to overcome. Really good job on this game, I loved the music, the aesthetic was pretty good, the ending was satisfying, and the sounds were relaxing. There were a few minor issues, some completely understandable such as a few collision issues on rocks (some had no collision, and some were hard to navigate on).  I also was confused a bit over what I needed to do, or where to go, but the level design did manage to direct me after a little while.


Overall, again I'm really proud of how this game was made just within those 48 hours. I really hope you continue working on the game by polishing it off and maybe adding a bit of a longer experience.

Developer(+1)

Thanks so much! You're too kind! I hope to polish it up at some point! You guys did an awesome job on the art by the way, I love your sprites.

Submitted(+1)

No problem, you guys deserve the praise. And thank you! The team's really proud of the artists, and we hope to continue working on the game to bring the gameplay to the same level as well.

Submitted(+1)

Really neat idea! The exploration was a lot of fun 👀

Developer (1 edit) (+2)

Thanks so much! Your game was also super charming

Submitted(+1)

Thank you! 😊

Submitted (1 edit) (+1)

Beautiful, cute game. I liked to explore the island (you might add more stuff to explore in potential future update). Cool idea of swapping between the worlds (especially the mid-air swap, "the sky is the ocean" idea is cool, the islands look like hourglass, wow). I liked the music starting to play near end. OMG I LOVED the buttons. Jumping was sometimes harsh. Good job, well done. Thanks for the experience <3

Developer(+1)

Thanks so much for playing <3

Viewing comments 66 to 47 of 66 · Next page · Last page