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(+1)

Quite fun! I like the music which really sets the tone of the game and the pace of the game follows it quite well.

I found picking up the dead slime a bit of a chore, because you do kill a lot of them and there's no auto pickup. I think if you still want the player to have to get close to the slime "bodies" to score points, you could make the player's movement speed a bit higher and/or implement a proximity auto-picker so you don't have to go exactly to the position of the body.

The different slimes where a nice touch, though I didn't find them to be substantially too different when playing. I think the dashing slimes could be a lot faster to pose a bigger threat, and the mother slime have much more life to make it tougher to kill.

Beyond that though I really liked playing the game! The subtle camera shake when shooting is a nice touch - again helps with the whole frenetic feel/pace of the game.

(+1)

Thanks for the feedback!

Proximity auto-picker is actually a really good idea! We will definitely consider on including it after the jam. We will also try to make the game feels more fast paced.

About the different kinds of slimes, we will try to tweak variables to make them much more distinct when playing.

Thanks! Now we know that our attempt on adding juice is on the right track