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Ok, wow, this is really cool. Visually you have something here. I was greatly amused by interacting with the parchment and the little quips of dialogue, and how you can insert and change lines. That was neat. From a player point of view, I think the font choice while aesthetically pleasing to the game, is hard to read. Sometimes during story elements the text appears really small in the bottom left of the screen while at the same time big action things are happening with more text over there on the other side -- it can be dizzying for the eye.