Interesting game, I like the theme, it's so silly.
The cat is just being a cat and I can't figure out if it moves in a scripted path or randomly. From a game design point of view, I think a scripted path would be preferred as it would at least allow the player to learn the level over time.
The game becomes very difficult when the cat decides to go near a bunch of enemies or gets in between enemies and a hydrant and on the other hand, there are "boring" moments when the cat wanders far away from any threat but with no clear direction either.
The tug mechanic does not seem to have any effect on the cat, I did not really find any real use for it. It would be great if it at least steered the cat a little bit or something.
The art is simple but effective, even though it feels a bit inconsistent (the buildings are in a different style than the rest of the game), the music fits the game perfectly. I also like the sound effects and dubbing.
Overall, good job on finishing a game in such a short time, and thanks for the chuckles (neighbour with a Gatling, lol)!