Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Damn, I want to like this game! Well, I actually enjoyed it, but I wish I could go further! The concept is awesome! It's clever, fun to manipulate (quickly drag'n drop part of the ship is just satisfying), and could really gives a great sense of progression!

Unfortunately the game is really hard and punitive right at the beginning. Just at the start you get circled by ennemis with lots of turrets, that just destroy your crucial ship parts. Maybe there's a strategy to have, but I couldn't find it. The best I achieved to do was to focus on ennemies weapons to make them less dangerous (too bad, I initially wanted to steal it from them!). And unfortunately once I was getting a bit good at it, I faced a bug that prevent me to add any part to my ship (or doing actually doing anything, as I was getting slower and slower despite having less and less part). The game let me select a component, but didn't want to drop it...

And that's a pity, because the game sensation are really fun! Yeah, the fights are a bit clumsy (more than once I was shooting in random directions while ennemies off-screen were attacking me), but it's simple enough to be fun. And mostly, I loved obttaining new parts and sticking them where there was room! It creates a really satisfying feeling of progression! I really wish I could progress furrther in the game and accumulate a ridiculous amount of turrets and propulsors! ^^ But despite that regret, I must say I spent a nice time with the game. Very cool idea, and great presentation!

Haha yeah that's a fair critique, we scoped a little too much for our team size and ended up running out of time to actually balance the gameplay. This lead to the really punishing start where you can get bottle necked in. Sorry about the bug too (that was caught post submission)
Thank you for your constructive feedback, I am glad you enjoyed your time and can totally relate it being too hard