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(+1)

This is what I finished this week:

  1. Added new sprites for new actions, entity properties and resources.
  2. Now each entity “specie” is a bit more unique and different from the rest, because each action can have varied effects over different species of entities.
    1. Example: if you break a fruit, one entity may give you “juice”, while other species of fruit will only give you “seeds”.
  3. Now you can complete jobs. The delivery button on the base should work.
    1. Choose a job by clicking on the “jobs list” button and selecting one job by clicking it. When you click “Deliver” it read the resources you gathered when exploring, and delivers the resources requested to the base.
    2. The completed job in the list is left marked as complete and cannot be selected again.
    3. When you complete a job, it pays you increasing your amount of money indicated on the upper right corner of the screen.
    4. In the future you will be able to travel to another planet once you complete a specific number of jobs.
    5. There are some resources already included so you can try this function quickly.

I uploaded a new version of the game with these changes mentioned above, its a new version that also includes the changes mentioned in the previous devlog, check it out too if you want details.

Link to the game page.