A simulation, managment, experimental, minimalist, exploration, crafting game. I will be posting news about it every week.
Hi, this is my first devblog of the early alpha of my game.
This is a very early version of the prototype, you cannot play from start to finish, but you can try a few things and have some idea of what type of game this is, and where its going.
In this first version of the game, these are the most important things you can do:
- Inside the Base:
- Check a few resources to build in the "Refinery". But you cannot build anything yet.
- Check a few tools to build on the "Workshop".
- See the list of available jobs to complete.
- Outside the Base:
- Click on a sector first.
- Then Click "Move" to move the robot to the selected map sector.
- Click "Explore" to send an employee to explore the sector.
- In the "Explore" screen:
- You can advance to explore the sector and discover new unknown entities.
- To reveal their identity, click on "Inspect".
- Try to do an action over a selected property of the entity to reveal its effects.
What I want to know:
I want to know If I should keep working on this game. I'm not sure if enough people are interested in playing this type of game. So I want to ask you a few questions:
- Are you interested in the ideas presented in the game?.
- Should I keep adding new mechanics and features?.
- What things you don't like?.
- Are there things you would like to see added to the game?.
- Do you want to follow the development of the game?.