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Hey, thanks for the detailed feedback! We really tried to balance out the risk / reward, so I'm glad that came through.

As for the polish, these are all really good ideas. We wanted to include a count but wound up cutting it for time. Including the duckling types in that somehow would probably be a good idea. The distraction zones are a tricky one because I think they create a lot of chaos, which can be fun, but you're right that there should probably be an escape hatch built in there to keep a bad streak from completely ruining your run.

Again, thanks for the input, and thanks so much for playing. I'm glad you liked it!