Hi, thanks for the suggestions.
- Long term, I like the idea of ruins from long-dead civilizations that could be reclaimed. I'm not sure a Civilization style "goody hut" would make much sense in Bronze Age. I could see some discoveries leading to story events, though.
- Right now combat feels like a major weak part of Bronze Age. I feel like an arena mode would just make that more obvious
- Yeah, upgrading can be a bit tedious right now.
- The enemies used to have limited knowledge, which resulted in them often not finding player settlements and totally ignoring you. There's a balance that needs to be hit. In the diplomacy update (2.5) the AI will get a rework and hopefully be less cheating.
- More enemies are planned, a couple varieties of humans, and at least one more non-human race. I'm not sure there's much room for different types of Masklings, they're pretty basic.