bump
NickLunna
Recent community posts
Created by me; I invite you all to this discord to talk everything Bronze Age! Off topic discussion, modding, graphics, in game help, and more. Feel free to join!
I recommend everyone join it, since I'll be posting about mods, graphics, and changes.
currently, there isn't any roles and you're free to do as you wish; just don't spam obnoxiously, or be annoying purposely.
disclaimer: this isn't official in any way lol
Whilst discussing and playing this game with my friends, we thought it'd be fun for a multiplayer feature.
One speed which could be set by the host and/or voted on by the players, and different civilizations for settlements.
I know this is a difficult feature- it's just something to plan for in the future!
Decided to end a save today. Began in like, 500 and worked up 'til 702.
(used some custom-made graphics)
Unfortunately, I decided not to expand into barbarian lands due to the large amount of them. Seriously, 5 units came to my guys everyday. It was too redundant recalling the units on and off and re-stationing troops, so I just sat them in the wall gap. Overall, very fun game.
Exploration isn't too fun, and it's more dangerous.
Great game, can't wait to play future builds. I'll probably work on a graphics mod for now, or start up another game and try to beat the barbarians.
I have still no idea what to call it.
World Map:
Great game overall, but I think a few features could be added.
1. Possibly a time control feature like the old game, normal speed, quick and fast.
2. Building queue feature (for like creating multiple roads, not having to manually create them)
3. More immigrants. I barely get any.
4. More food output for bakeries.
I was wondering about the future of this splendid game, and I was thinking about children. Something most developers will have to think about at one point.
Will you be introducing children?
If you do, maybe more prosperous craftsmen of the town could try and school them, so they can succeed their business.
Anyways, thanks for your tireless work on 2.0, really ecstatic about the future of this game.