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ah, now I understand why this is intended behaviour, thanks for explaining :)

I still think there should be a warning before files are overwritten though. At least to me the intended behaviour wasn't intuitive. (you could also add a "don't ask again" checkbox to the warning message)

Cheers, have a nice weekend :)

Yeah, a warning message as it saves over each/any files is probably a good idea.  I'll look into implementing that.   Truth be told, a warning box like that should be easy if I was using Forms and all the other built-in GUI stuff in C#, but since the tool is written on top of my game engine, which uses SDL and OpenGL for everything, it's more  of a challenge.  But I'm sure I can get something to work.  Thanks again for all your feedback and suggestions!  I haven't forgotten your other ideas, they're all on the queue to work on when I get a chance.  :)