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Personally, I think this game fits mutch more to the last years theme "Out of control". Also I'll be honest, this game didn't cought me that mutch. Outside of changing characters speed I didn't really noticed any changes and since the games core is fighting (at least that's the impresion I got) and not the movemen speed the changes are more of just being annoyng rather than a meaningful features. What I think would hepl is to make the character roles more destinct "this one is for fighting" "this one is for running away" "that one is for healing" something like that.