!!!! HEY LISTEN!!!! Tell me your Discord, add me as friend and send message or notifi me in some way, so we can count with you. If you won't contact me till Monday, I'm sorry, but we'll be taking someone else.
Anna "FireDragis" Straková
Creator of
Recent community posts
___1 SLOT OPENED___
I'm skilled in 2D art and animation. Sprites are not a problem, but I prefer motion graphic in Unity.
If you are also solo and want to form a team: Programators welcomed, Sound/Music guy NEEDED, others also welcomed (do you know how to do sound stuff ?)
Discord: FireDragis#3898
Portfolio: https://annafdstrakova.webnode.cz
Ok, welcome aboard! Here's Discord so we can contact eatch other https://discord.gg/afC6BrwY .
___________________
Max team size is 4 so we're still hireing.
___TEAM FOUND___TEAM FULL___
I'm skilled in 2D(able to do pixel art if needed) as for animation, sprites are not a problem, but I prefer motion graphic in Unity.
If you are also solo and want to form a team:
Sound/Music guys welcomed, Programators NEEDED, others also welcomed (do you know how to program ?)
Personally, I think this game fits mutch more to the last years theme "Out of control". Also I'll be honest, this game didn't cought me that mutch. Outside of changing characters speed I didn't really noticed any changes and since the games core is fighting (at least that's the impresion I got) and not the movemen speed the changes are more of just being annoyng rather than a meaningful features. What I think would hepl is to make the character roles more destinct "this one is for fighting" "this one is for running away" "that one is for healing" something like that.
Man I love this game sooo mutch. Right now I'm on hunt for good dress up games, 'cuz I'm planing to do one in game jam. This one gives me interesting ideas for shure. (and filled my thirst for male dress ups.)
Only thing that kidna botherd me was, that there was (for me) quite small amount of casual, but good looking pants and boots.
I like the premise, but I think it wasnt thurely tested, since in dimension 1-2 I couldn't get what to do.
The Earth bounced just of of two blue arows to the black wall, witch I asume those blue one can't be changed, since they didn't no mater how franitcly I click on them.
The art is nice, though bit pixely. Also don't post text directly on picture with simular color, you should made the box less transparent(if at all or just post on white place(those are there more than enough).
I really love the concept ain the fact that each keys sound is saying of the key.
What I don't love that mutch is fact, that after Shift's kidnaping I didn't know where to go next. I checked the nuclear plant, but I couldn't go in so I scoutet the whole town and didn't find any clue.
In the fun departent it's low rating from me, but the rest Is realy good.
For my standards the concept of the random jump is bit unoriginal, but it fits theme nicely and with bit of training I can see how one can have fun with this game.
Personally I would make the jump activate with up arrow and it was also bit confusing to go on even though.
Even though the jump is random, you can still move around rather well, witch for me is a plus and I like the slite of Baba Is You vibe the art has.
Owerall it's really nice game jam entry.
Finished, and here is the rest.
1) On some Sagara's battel sprites have this black pixels in right corner.
2)Yeah it's just demo, but when there are more than one buist during dialog. FSP are quite low on my laptop.
3)This one hole wasn't translated.
Last) In the 1st boss battle, during the waiting list tutorial, the red rectangle didn't dissapeared.
Bonus) I advise you to have at least 3 diferent troops on map, because the fights got boarin real fast, when I discovered some working strategy.
All an all, I'm kinda interested at he end product. So continue on!
I'm just at the start of the game, but even now I find something that I would call a bugy mess or poorly thought out thing and that is Battle Tutorial.
The windows didn't dissapear 'till next tutorial.
When there was tutorial about mana, why it didn't started when I was on Raina or why couldn'n Sagara have some magic. When I opend the mana window and was confused why there wasn't anything (fact that Sagara was behind that tutorial help also didn't helped).
BTW: even that rectangle around Raina didn't dissapeared.
That is it for now. I will report you later. (Oh and I'm using the english version and I control stuff with mouse mainly)