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(+1)

Nice concept! Plays well, looks good. Kinda reminds me of the old flash game "The Company of Myself". A bit frustrating though, would've preferred some more relaxed timing in certain spots. Also, in the levels where you had to escape your past self I was in such a hurry I had to ignore the new story texts when I encountered them. I do like how the story was implemented though, and I like how you used level design to create a multitude of variations on the mechanics, as well as the changing behaviour of the past self.

(+1)

Thank you so much! The difficulty of this game is definitely a problem that I should have paid attention to during the jam. In a post-jam version, I will definitely try to fix this problem cuz I really want this game to focus on the puzzles instead of platformer skills.