Happy you liked the mechanics! I'm really happy with how our idea turned out. Also, @2FoamBoards did an amazing job with all of the game art given the time constraints. As for the tutorials, we finished them after the jam so we couldn't put them into the game. Thankfully they do pop out in the game page so not too many people miss them.
We originally planned to make it a keyboard game (Z/X/C for the eyes) but ended up going with the mouse. You can actually see some debug output in the console for when you hit those keys haha. I'll definitely add keyboard ability for at least activating the eyes, though I dunno how binding things would work. Having to move the mouse so much is something we really want to reduce in a future update, and this is a good idea for a first step. Thanks!