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I think this has the potential to become a very addictive game, but the overall concept needs a bit more refinement.  


Here's what I would do:

Make the graphics more true to life

Make the backstory a plane crash in the clouds.

Debris is raining down, and you must doge it. (Debris acts as the circle )

You collect various part to construct a glider (Mimicking the way the people link together)

If you hit a piece of debris, your gilder will lose those pieces.


That would be my approach!

Regardless, good concept! 

excellent ideas! Thanks for the input!