Thanks so much for the feedback! I agree that the combat system is very shallow currently.
The stronger monsters you encounter in later levels are a little bit harder to capture, since the jam ended I've made it so you can throw multiples ropes at the same monster so the RNG is a lot less annoying now I think. I really like your suggestion that catching multiples of the same monster could level up your existing monster rather than just accumulating, I think I'll try and implement that today!
Thanks again for checking out the game. ^^