Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

For me, the visuals were not very clear as to what I was trying to do or where I was trying to go. The goal in the first room wasn't obvious until you moved a box, and it wasn't very clear for me that boxes in multiple rooms affect each other. Some better art assets would help this problem, but maybe having a little tutorial room(s) could help too?