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(+1)

This game looks really nice and polished and I see what you mean about a tactile menu. I spent a lot of time in this game trying to figure out what to do though, I think some things could be communicated a little bit clearer. For example, I didn't know the magnets had to actually join outside the cube, then I didn't realise the exit to the box was one way so I wasted time trying to get the outside one inside. Also on the second level, I tried to break through the main door first but that didn't work even though a different door did. Basically, It's a cool concept with great presentation but I wish some things were communicated more clearly