This was super tricky! I feel like there's a lot you can do with this idea. I ran into a couple small issues when playing, however. The first is that the player often enters a fail-state before they actually perform the action. The second is that I was unaware that you can't assign an action to more than one eye, which made it really frustrating to figure out the first level. I think that's just a matter of UI and tutorializing, though. Overall this was a super clever and well presented entry. Nice work!
Viewing post in Octopuzzler jam comments
Thanks! We did really have trouble throwing together a tutorial for the jam deadline, as I had barely finished coding the level renderer on the last day. ';)
The GIFs that you see in the game page will be added to the v1.1 patch to hopefully give the player more direction at the beginning. Thank you again for the feedback!