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The game does follow the theme. Good job for that!
I completed a couple levels. I find myself bouncing out of the screen in level 4 or 5, haha.

A couple things if I may:

- Don't hesitate to use simple sentences in the game.
- I think you could have shown the link between the two objects since your goal was to make a physical game. That could help player know right away what to do.
- Avoid overlapping text in general. I saw congratulations notice on top of explanation text many times.
- Showing hints and displaying jokes can be funny at first. But I find that saying "out of context stuff" in it is a bit odd.
- Sounds and visual effects are good for the overall experience. But for example, when the player stay on a button, do not loop the song. Only play it once when the player enter the trigger box.

Hope it helps!