I like the western theme, and the lassoing is cool in principle. I played the game to completion and there were a couple of things that bothered me, but overall it was a pretty decent experience.
The good:
- Art style, color palette, etc. were pleasant
- The lasso mechanic, when it worked, was pretty satisfying
- I liked the open world design of the game, very RDR2 of you
The bad:
- I pressed R to reload the revolver maybe five times before learning to avoid that reflex – a different keybind (escape?) might be better for me
- Lasso hit detection was super demanding, you had to hit the things exactly center mass or it wouldn’t register. Quite often the lasso would seemingly pass right through objects or animals.
- If you lasso an object, there’s seemingly no way to detach it and the only way I found was to respawn. If there’s some keybind listed for detaching the lasso I didn’t find it.
- At first I didn’t realize there was a boss and I thought I had to collect an infinite amount of the regular bandits – I thought the Diggle picture on the board refered to the bandits. This one might be on me though since the bandits are a different color.
- Diggle had a tendency to run away from the traps and escape into the rest of the level which was a little bit annoying because the only way to capture him is with the traps as far as I know
- Some music to further improve the atmosphere would be nice
Overall it’s a reasonably well polished experience and most of my problems with it are fairly minor. I think you guys did a pretty good job, congrats!
[EDIT: in retrospect I should have split this up to “the good”, “the bad” and “the ugly” to fit the western theme, but that might have come across as a bit harsh]