There is something wrong with the introduction my dude. It says the same thing on every screen of the intro sequence. The sequences where you avoid red floor tiles would be more enjoyable if they had a bit of a grace period (like touch red tile for 10 frames = dead). It's frustrating if I make it to a safe tile really clutch, but it still counts as touching it. Anyway, interesting concept and surprisingly good writing. It's clear you put a lot of work into this in this short time. Keep it up!