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(+1)

Okay, my bad, the restart error might actually be something else. Try replacing 

(define (current-window) (fluid-ref *window*))

with

(define (current-window) (and (fluid-bound? *window*) (fluid-ref *window*)))

in line 45 of tsukundere/game/internals.scm. Please report back if that fixes the issue.

Replacing line 45 did the trick, thank you!