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This was the best I could do, using Scale X4 and Alternative Render.

Frame 1: If you remove the alpha channel, you can see there is some colors hidden under the alpha, this make it "Scale up" on the first frame. 

Thanks! So if I were to clean up the transparency, it wouldn't do the bulge? Which alternative render did you use?

Alternative 100%. Cleaning the sprite without transparency would help a lot. Transparency for now can kinda of mess up the interpolation.