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Rife-App 3.35

Sucessor of Dain-App. Interpolate videos using AI · By GRisk

Ghosting artifacts on tiny pixelart

A topic by zebbi created Jun 18, 2021 Views: 417 Replies: 7
Viewing posts 1 to 4

I'm getting a lot of ghosting artifacts on very small pixel art, here's how it looks in aseprite against a background:

The first frame:


Second frame:

Third frame:


Is there any way of minimising the ghosting artifacts? Here are my settings:

I tried Scale 4.0 and it didn't seem much better (but Scale 1.0 didn't seem more worse than 2.0).

weird idea, but have you try duplicating it to frame sample the 1st frame to the 2nd frame? And then try it with a few duplicated frames? Idk if it will work...just an educated guess.

What setting would that be?

Developer

Can you send me the png files? I can give it a try, but most times you will need to fix some problems by hand after interpolations.

Sure, here they are: https://drive.google.com/file/d/137-HHuE_UVo7Pk-Wr7-jWLSXtv8lJNfq/view?usp=shari...

Let me know how it goes, I'm happy to fix some ghosting but this looks like every frame that isn't put into it has a great deal of artifacting.

Developer

This was the best I could do, using Scale X4 and Alternative Render.

Frame 1: If you remove the alpha channel, you can see there is some colors hidden under the alpha, this make it "Scale up" on the first frame. 

Thanks! So if I were to clean up the transparency, it wouldn't do the bulge? Which alternative render did you use?

Developer

Alternative 100%. Cleaning the sprite without transparency would help a lot. Transparency for now can kinda of mess up the interpolation.