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(+1)

I suggest making the floor in the boss room made of the purple tiles that kill you, as the boss can easily be cheesed by holding the spark under the floor

this was actually the case before, it was removed but i dont remember the exact reasoning

The boss is likely too hard with the purple under the floor. It's likely there were many scenarios where you can do nothing just because of how the boss moved and it become a memorization of boss movement rather than you thinking tactically.