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(+1)

The horizontal movement slowed down when moving up/down which felt a little funny. I’m not sure whether it gets harder as you play for longer, but it was pretty easy and felt like I could go for quite a while. I would expect speed or asteroid density to increase the longer you play. I didn’t feel like I had to shoot very often, so the cost of using a carrot was pretty negligible. Perhaps you could introduce more reasons to shoot in order to utilize that tradeoff a little more.

Overall, nice entry and welcome :)

Thanks for the response :)

Yeah, I noticed that a bit late. At first I thought it only happened when it hit the top or bottom of the screen, as there are invisible walls there. And I did plan on adding asteroids with more health, but ran out of time to work on the game