Yeah, I had a feeling that there was at least one card would win each time but it seems like there is no effective way to determine which that is each time without already having the knowledge. So for a player with no experience of the card being played against it is essentially random chance until you learn all possible card combinations.
Viewing post in Project Pastorate (Demo) comments
My only concern at the moment is that maybe we should grant the player 3 lives instead of 2. This way he/she has a bigger room for maneuver, this way it will be a bit easier to try more cards before dying.
Actually it was a real pleasant surprise that someone made a video about PP this fast. That's really cool. Also you didn't get to turn the music on ) It's there, down below in the pop-up menu. If you liked the art-style, you'll probably like the soundtrack too)