I love this games art style and the retro CRT shader enhances and already lovely game! There is a nice balance between the money made on missions and ship upgrades! While this is a small detail, I was actually really excited that the planets had gravity! I know it’s a simple effect, but it was just not something I was actually expecting and it was a really pleasant surprise. I also really like the jokey premise that your character, Capt. Tommy Carrotstalk is a descendant of Johnny Appleseed! Fun little detail to surround the carrot theme :D
My only suggestion… and it’s really only a suggestion because I don’t think there’s really anything I could call a problem of any sort… is, maybe add some “health” to the ship. I know when I was landing on a planet (all of them) I generally came in hard… if that added some damage on the ship, and that the damage could accumulate if I’m trying to get to multiple planets in a mission, then it’d add just that little more of a risk-reward/challenge to the game.
Again, amazing game and very very well done!!