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(+1)

Personally, i would focus more on the gameplay of growing tree, connecting them from platforms to platforms instead of limiting amount of seeds and water. 

Or maybe add refill, at checkpoints every now and then. Game would still be challenging but also more forgiving.

Right now, it feels like i have to conserve seeds and water through the whole map which i don't even know how long it is.

(+1)

I’m not fond of removing the seeds or water limitation, but I do like the idea of checkpoints. That would be a nice trade off, and could allow for larger more open ended maps.