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thats what everyone says about virtually everything.  what matters is that if the game is free, then it should really be at the correct chapter after usually a month...not be way back old...people should remember that if something is good they are going to find a more recent version of it which is actually a huge compliment to the developer. fact is its going to happen whether you or anyone else like it or not, and not all pirates shit on developers either...many actually just want to try out some game or software and then buy it and they do this because people are sick of buying something that turns out to be absolute shit and no way to get their money back. and not all sites are shady unless you have that type of mindset.

Chill out man. I do exactly what you said, I dl these public versions from Itch.io or patreon, and if the game is interesting, then  I buy it when it's completed.

indeed. i use to burn through money buying awful games that at first i thought where good etc, but luckily we have this place to test out stuff before we buy

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I do have to somewhat agree with the other poster, it seems a bit... excessive... that the free version is 3 versions /half a year behind, when most free versions (that aren't just outright demos) are a few weeks/1 version behind.

That said, As long as it more or less stays a consistent length behind free folks are getting content at the same rate, just delayed, so, meh.  Best case I'll  just have a massive catchup jump when it finally finishes up, assuming the author puts up a "paid" version right when they finish.  (I'm somewhat a fan of the "patreon version to people who have actually paid at least $x model".  I consider the patreon "subscription" model somewhat sketch, as you're literally paying the person to draw the games development out as long as possible.)

edit: And of course those devs who ONLY ever make the final game available via patreon can rot.  Clearly hoping people forget they are subbing and just keep paying for nothing.