well the game was very good but the controls need some work you see the forward direction should be the direction its pointed to
hers's the code for that
extends KinematicBody2D export (int) var speed = 200 var velocity = Vector2() func get_input(): look_at(get_global_mouse_position()) velocity = Vector2() if Input.is_action_pressed("down"): velocity = Vector2(-speed, 0).rotated(rotation) if Input.is_action_pressed("up"): velocity = Vector2(speed, 0).rotated(rotation) if Input.is_action_pressed("left") velocity = Vector2(0,speed).rotated(rotation) if Input.is_action_pressed("right") velocity = Vector2(0,-speed).rotated(rotation) func _physics_process(delta): get_input() velocity = move_and_slide(velocity)
you can update the game after the voting period ends