Thank you for the kind words!
I'm currently working on switching all my coding so it allows for more styling and it will also have a save slot system. I also shared that frustration when I was developing it so I completely understand!
I'll make sure to take into consideration your idea for the romance options. I have been going back and forth between having a system that is very obvious or one like Dragon Age that shows like a +5 after. If I don't implement it, would it be okay if I make a walk through that would be posted along with the future updates? I really don't want anyone to feel frustrated by the system I'm setting up, so even if I didn't make the options obvious, I wanted to give the players more than enough choices that could raise the affection level for NPCs. I don't plan on making it where you have to make the right decision every time.
I hope all of that made sense! I hope the new system will be better for you!