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(+1)

Oh, yhea, that sounds as a difficult implementation for a jam, but the game really screams for it

Maybe I should have done more and smaller levels...

(1 edit) (+1)

You know? i think some game i saw solved this by putting teleporters in every checkpoint, so you could do that without much effort.

And the enemies that you killed should be in a list that doesnt get erased, that should be in many tutorials

(+1)

That's a good idea!