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(+1)

At the first launch, I got a bug on the boss, it just flew to the right and flew there (played the archive version):

On the second launch, it went without problems. The number of lives can be as follows: 177/172 (the maximum has not increased for some reason). Cubic decorations that run along the walls, as it turned out, are decorations that you can fly through, although they have the texture of walls that are not passable - this is inconvenient.

In general, it is played dynamically, well, the music and graphics are pleasant.

Good luck in development =)

(+1)

Oops! dang, is that bug still there, damn. I thought i fixed it already. ah well, back to bugfixing that issue! 

Yeah the hp bug, i know about that, ill put that on the the bugfix list too ^^

Ok thanks, the tilesets and assets are pretty crap imo, so this will be fixed later on for sure. But ok good to know! Just have to fix that then!

I really appreciate the feedback  :)  I could not ask for more than for people to just try the game out, but you guys commenting on top of that means alot.

Thank you!

I will try out your game soon too.

(+1)

I also remembered - rockets. They run into the blocks that the boss sends, and when they hit him (if not in the eyes), they just push, as it seemed to me. Perhaps because of this, with its growth and tremors, which happened. In general, pay attention to the missiles.

(+1)

Yeah you have to shoot him in the eye with the rockets.. Ok good thanks! ill check that tomorrow :)  hopefully i will have a new version out with more content and bugfixes tomorrow. In sweden we are celebrating midsummer today so cant really get into working on the game now ;/. 


Thanks again!