Another one of those games with great sprites but not so great visuals overall: few particles, screenshake, visual effects like bloom, shockwaves or some kind of VCR distortion. The gameplay and platformer programming was also rather mediocre: no smoothing, no coyote time (or at least I didn't notice any), very quick return after a walljump which made it surprisingly hard to jump from one wall to another. I feel like you could add more decorations in the background as well to make it more visually interesting.