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Another one of those games with great sprites but not so great visuals overall: few particles, screenshake, visual effects like bloom, shockwaves or some kind of VCR distortion. The gameplay and platformer programming was also rather mediocre: no smoothing, no coyote time (or at least I didn't notice any), very quick return after a walljump which made it surprisingly hard to jump from one wall to another. I feel like you could add more decorations in the background as well to make it more visually interesting.

Thanks for the feedback! We unfortunately ran rather short on time when it came to adding decoration and juice. However we're working on a post jam version that will hopefully be a little more developed! Thanks for checking it out!