Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Not quite sure what might be causing that; I've run the current live version on a few other computers successfully. RIP.

Could it be missing a null check on an object? Or perhaps destroying an object rather than setting a 0 lifetime and letting the Orx framework clean things up? Just guessing.