The "bad" control scheme is a major mechanic of this game. You're supposed to be deliberate with your actions and plan ahead instead of rushing into battle. The limited controls, ammo, and health, reinforce this concept. Enemies are stupid and you can outsmart them easily, this was by design. Each level can be "solved" by using the mind instead of relying solely on reflexes. I was hoping that the mechanics of the game would condition players to realize this, but I guess I failed considering the complaints about controls.