Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I think that i should post info in new post every day - not stuck all stuff in first post cause i will be on last page of jam forum... So here I'm...


#1 Day

26.06.2021


In 2h session which started with start hour of the jam I made: minimap, player movement, some debug stats (i know that some of them are not working now :P),  alert manager and simple stats script which is going to be base for all other scripts. Main problem was doing all quanterion stuff which were based around minimap - I successfully scripted them with ancient art "mistake by mistake" which means that you have to give random numbers until this thing works. Now it's time for break.

#1.1 Day


After full day of work (with sleep brake of course) i made a lot of stuff: debug console, movements sounds, interaction, better minimap, working ui, levels & exp and some cheat codes & commends. That was long day. My only problem with that project was that VS crashed few times and i got some errors and crashes inside unity (I have i9 - that means it should work despite anything! :D) Plan for tomorrow is to repair broken things like this debug stats which aren't working by all day, some errors with spelling errors in debug console and repair parkour mechanics. If all things will go as planed i could start to do main gameplay, quests, story and all things around that.

Ohh... wait.... I have to do inventory system, quest system and all others systems too... and fight/sneak mechanics :/ There is going to be much more work that i saw on the first look.