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I’ve always loved platformers, and this one was really well made! The visual effects for movement and death were fantastic, and the movement felt really satisfying - the fall speed might have been a tad too fast, and getting stuck to walls when I didn’t mean to was a little annoying, but those are minor complaints overall. I also did just play the jam version and got that error when I beat the last level (at least I assume it’s the last level).

This is a REALLY good example of a simple concept that was executed really well - if you wouldn’t mind, I’d love to know how you made the visuals and effects look so appealing, since I just started using Gamemaker a couple of months ago and that’s something I’m really struggling with. I tried to use shaders for my own submission, but I had to get rid of them because they weren’t working properly and I couldn’t figure out how to make my own nice effects.

Anyways, really good submission! Downloading the extended version now, would love to play a full-size project built off of this

It's all shaders and I'd like to say a somewhat decent art direction. I'm no pixel artist so I won't try to do that but I know basic color theory so I trust in my ability to judge what's looking appealing at least in that regard. But mostly just shaders. Oh, and maybe you didn't realize but my shaders are also not working properly - I just worked on them until the mistakes are less noticeable XD. Seriously shaders are tricky at first don't let that keep you from learning them. Xor has some of the best game maker shader introduction tutorials out there https://xorshaders.weebly.com/ . He's just great! And I also liked this video series a lot 

Oh and just look at other people's code. If I recall correctly there should be some free shaders on the gm marketplace to download! Hope that helps!