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(+1)

Does it have normal map Sprite Sheet generation along with rendered Sprite Sheet.

If not, it should have it.

Look at Dead Cells for example. I think they use Unlit shader to render sprites combined with normal map render of the same sprites.

(+1)

Hello, 

Thank you for your suggestion, Currently it doesn't have that feature but I will add it in the next version along with other important features

(4 edits) (+1)

Here's an example screenshot of a 3d model to 2d spritesheet side-by-side the normal map spritesheet.

(+2)

Thank you, that normal map will be very useful for 2d lighting effects when creating the game, I will prioritize this feature.

Any updates on the ability to do normal maps?

Hello, I have been busy lately, no work done regarding the normal map.