Does it have normal map Sprite Sheet generation along with rendered Sprite Sheet.
If not, it should have it.
Look at Dead Cells for example. I think they use Unlit shader to render sprites combined with normal map render of the same sprites.
Hello,
Thank you for your suggestion, Currently it doesn't have that feature but I will add it in the next version along with other important features
Here's an example screenshot of a 3d model to 2d spritesheet side-by-side the normal map spritesheet.
Thank you, that normal map will be very useful for 2d lighting effects when creating the game, I will prioritize this feature.
Any updates on the ability to do normal maps?
Hello, I have been busy lately, no work done regarding the normal map.