This game looks gorgeous, and I really dig the aesthetic. When it came to the controls however, I was left a bit frustrated. I found myself wrestling with the movement and dash button. And if I were to make a small suggestion, when doing wall jump mechanics, NEVER make it where pushing away from the wall makes you let the wall go. You have to jump off the wall to get to a facing wall. If you push toward that wall, you let go and can't jump. If you push toward the wall you're on, you don't jump far enough to get to the other wall. It's a catch 22. You have to take the directional movement out of the equation for a successful vertical wall traversal. Other than that, great job! I hope you take this one further, because it does show a lot of promise.