[DAY 1]
For the first day I did a good progress overall. Was able to implement:
- Basic movement: Walk Left, right and jump;
- Player change sprite with number keys (1, 2, 3 and 4);
- A basic scene;
- A working trap (the player take damage and get invulnerable for 1 second);
- A working life bar (if player life is 0, resets level).
Half implemented:
- A basic melee attack (The animation is on place, but there is no enemy yet neither implementation for causing damage).
- The attack side don't change, you can just punch to right...
Next objectives:
- A simple enemy (Will chase you on sight);
- Completing the attack implementation;
- Working on a better HUD.