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(1 edit)


[DAY 1]

For the first day I did a good progress overall. Was able to implement:


- Basic movement:  Walk Left, right and jump;

- Player change sprite with number keys (1, 2, 3 and 4);

- A basic scene;

- A working trap (the player take damage and get invulnerable for 1 second);

- A working life bar (if player life is 0, resets level).

Half implemented:

- A basic melee attack (The animation is on place, but there is no enemy yet neither implementation for causing damage).

    - The attack side don't change, you can just punch to right...    

Next objectives:

- A simple enemy (Will chase you on sight);

- Completing the attack implementation;

- Working on a better HUD.