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(1 edit) (+1)

Day 2

Added a camera that tracks the main character movement. Added a kill mechanic for the enemies and the player has a death condition. Enemies can respawn, the respawn examples I found were overly complicated. I found a very simple solution. Using Autoload/Singleton to track essential player metrics.

Made the game menus and an overlay for the in-game info, score etc. Figured out themes for creating a consistent style to apply, only went as far as font theming. Learned that the AnimationPlayer node is amazing and used it to animate existing graphics via its keyframe system. I’ve only scratched the surface, but this seems like a very powerful tool and eradicates lots of coding for special effects etc. Added in-game music.

Oh, and “Filter” when importing any 2D tile/sprite set should absolutely be disabled otherwise you get rendering artefacts.