On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thank you for playing!! You're right, the palette needs a lot of work. I didn't have time to be picky with colors during the jam, but in a future version expect big changes. I'll have to think of a creative way to teach the hover combat, maybe a switch that it over a pit of spikes or something might do the trick. I've been working on a post jam version where I readjusted the health and made a "normal mode" and "hard mode", because a lot of people were saying it's either too easy or too hard. Almost all of the health/ammo are all cleaned up now, the enemies drop them sometimes. In the jam version I just wanted people to be able to get through so they could see everything, so I tried to make it easy with all the items everywhere. I went overboard with the worms and vampire though xD

I'm glad you had fun!! Thanks for the feedback, I really appreciate it!