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I have not a single clue how I managed to find my brother. I was about to stop playing when I saw this fat troll thing. How nice that arrows cannot hurt him.

I don't like walking sims especially those that make you walk forever in a monotone environment. In my own game making experience footsteps are persevered as annoying. You should use Unity's change pitch functionality so they at least sund slightly different every time and have plenty of other environment sounds that are louder.

Also Itch has an auto detect size option for the unity web player that makes it fit better than the manual value.

Hey, thanks for the feed back, fixed the walking, we actually already had a pitch change but the volume was so loud it proabably didnt make a difference if the pitch was 1 or 2, also for those that do not want to try and find the little brother in the options in the start menu you can disable exploration mode to have a rail show up to guide you.

Again thanks for the feed back!

-Gui