[DAY 2]
Updates:
- Enemy (Simple enemy. His behavior is follow you and give damage in fixed area. When take damage, it goes back a little):
+ Enemy attack was implemented;
+ (Temporary) enemy life bar implemented;
- HUD (Heads Up Display):
+ Added enemies count.
- Player:
+ Punch fixed (Can punch to left now);
+ Player camera added.
- Bugs:
+ Enemy teleports behind you after taking damage from his left side;
+ New player camera breaks old HUD, needs changes;
+ Player don't take damage if stays in enemies hitbox area.
- Next objectives:
+ Fixing the HUD;
+ Fixing the hitbox issue;
+ Start working in the weapon change.